![]() ![]() With 3d, I can tell the computer to give a sphere, and it will light it up according to the instructions I give it(moving lights around, etc.). ![]() You have to figure things out more directly in 2d space.īasically, not saying I'm an artist by any stretch.but I can get much closer to acceptable results from 3d models as compared to 2d sprites. In 3d though, you can take a look at all sides of a thing and fix the anatomy, etc. With 3d modelling, you can often get away with things you can't when using pixel art(though it applies the other way around as well). It feels much more "artsy" to me as compared to 3d modelling for example. ![]() I personally never got good at pixel art.
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